NewsIndiePCStubby GamesPlaystack

VOID/BREAKER 1.0 adds a sixth zone and story finale

The shooter leaves Early Access with a final boss, new weapons and a linear run option after the story.

Barak Eliyahu – site manager of The Checkpoint Daily

A fighter shoots at machines in VOID/BREAKER artwork
Image: Stubby Games / Playstack, via Playstack

VOID/BREAKER has left Early Access on Steam with version 1.0, adding a sixth zone, a final boss fight and the conclusion to its story. Publisher Playstack says the demo was removed when the full version launched.

Stubby Games’ first-person shooter pits players against machines driven by a hostile AI. Across repeated runs, players can combine weapon modifications and destroy parts of the environment.

The update adds a light machine gun with four chassis, plus a revolver, flamethrower and Entity rifle for the endgame. After completing the story, players can take a linear route through zones 01 to 06. A museum serves as an endgame hub, with a board showing lifetime statistics.

The patch also adds controller vibration, improves aim assist and shows a run summary after death.

Source: Playstack(opens in a new window)

Comments

    Add a comment

    Your comment appears right away, under the name you chose. Abusive comments, spam or incitement will be removed. What is stored when you comment: see our privacy policy.